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Monday, April 7, 2014

Top 10 blog posts for March 2014 from Linux & The Planet Games

1.- Abyss: The Wraiths Of Eden Hidden Object Game Released On Steam For Linux.

Abyss: The Wraiths Of Eden Hidden Object Game Released On Steam For Linux.

Abyss: The Wraiths of Eden has been available on Steam for Windows since October 2012, but now the game is also available on Linux. There was no official announcement regarding the release of the Linux version, but the one mentioning the 30% discount. “Discover and investigate a forgotten underwater city built in an intriguing Art-Deco style. This former utopia hides many spine-chilling

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Abyss: The Wraiths Of Eden Hidden Object Game Released On Steam For Linux.

Abyss: The Wraiths of Eden has been available on Steam for Windows since October 2012, but now the game is also available on Linux.

There was no official announcement regarding the release of the Linux version, but the one mentioning the 30% discount.

“Discover and investigate a forgotten underwater city built in an intriguing Art-Deco style. This former utopia hides many spine-chilling secrets and supernatural forces, the remains of which still lurk in every corner.

Face the ancient evil that is hiding in the deepest chambers of the city of Eden,” say the developers on the Steam website.

Abyss-The-Wraiths-of-Eden_2

Sunday, April 6, 2014

The Neurology of Gaming [Infographic].

Do you like video games? Do you like having a brain that can do stuff?

Then this infographic is just for you!

As it turns out, gaming has an effect on your brain, and it’s not “turning it into mush.”

As I am sure many of you know first hand, gaming generates happiness in awesomeness lobe and then moves it to your soul, or at least that’s what it feels like.

This infographic from Online Universities goes a little deeper into the subject and deals with a few of the other things involved in addition to the synthesis of pure happiness.
the neurology of gaming

Mining for Gold: the truth about the virtual game economy [Infographic].

With the meteoric rise of online gaming and the resulting production of digital currencies, a new market has been born.

Tens of thousands of students and migrant workers make a living across the world by playing online games and selling the resulting virtual assets to wealthier players.

A growing number of crowd-sourcing and ‘microwork’ platforms employ unskilled workers in digital tasks ranging from pattern recognition to data input.

This ‘virtual economy’ of digital goods and services are the subject of this infographic.

california-gold-rush-2_1

OpenClonk is a free multiplayer action game where you control clonks, small but witty and nimble humanoid beings.

OpenClonk  is a free multiplayer action game where you control clonks, small but witty and nimble humanoid beings.

The game is mainly about mining, settling and fast-paced melees. OpenClonk is also not just a game but also a versatile 2D game engine that offers countless possibilities to make your own mods.

OpenClonk is a project dedicated to the further development of the Clonk game series. Our goal is to improve and make the real strengths of Clonk more fun to play: Bustling mining, production lines and economy, fast and fiddly melees.

openclonk

Sunday, March 9, 2014

Dungeons of Dredmor is a graphical roguelike game created by Gaslamp Games.

Dungeons of Dredmor is a roguelike indie game released on July 13, 2011 by Gaslamp Games. The game features tile-based graphics. A DLC release for the game entitled "Realm of the Diggle Gods" was also released later that year. A second DLC called "You Have To Name The Expansion Pack" was released on June 5, 2012. A third DLC called "Conquest of the Wizardlands" was released on August 1, 2012. The game has extensive support for user created modifications.

The game starts as the player assumes the role of the game's main character entering a hostile dungeon crawler environment. The player enters a dungeon at the top floor and gradually progresses down through levels of increasing difficulty. Each level is a randomly generated maze of interconnected rooms, filled with monsters, traps, loot, and various objects.

Dungeons of Dredmor 

The game world is laid out in a tile-based square grid viewed from a top-down perspective, where the player, enemies, and various items and objects occupy discrete squares. The game is turn-based, and both the player and numerous enemies take turns performing actions. Each turn the player may move to or attack monsters in adjacent squares, pick up, drop, and use items, and interact with various in-game objects.

As in most role-playing games, the player has several character statistics that determine their effectiveness in various aspects of gameplay. The player begins the game with 7 chosen skills, which may be further improved as the player gains experience levels. The combat focuses on melee, ranged, and magic attacks, as well as use of items and skills. Weapons and equipment can be worn to improve player's defences and abilities. The player carries an inventory of items, which can include various foods, drinks, potions, crafting materials, etc.

Dungeons_of_Dredmor_Damage_and_Stat_Types

Critics have generally given the game high scores, and as of June 6, 2012 it holds a 79/100 score at Metacritic and 79.00% at GameRankings.

Alec Meer of Rock, Paper, Shotgun notes how the game's complexity and heavy reliance on the random aspect makes it unbalanced and unpredictable. He notes that careful strategy has to be employed; and ends that Dungeons of Dredmor is "genuinely, a fantastic game" albeit with minor interface issues.

Jordan Baughman of GamesRadar calls the game a "competent roguelike" and points out that the game requires careful strategy. He notes the game's humor sets it apart other roguelikes, but criticizes inventory management. Adam Biessener of Game Informer calls the game a "fun, accessible, lighthearted dungeon crawl". He notes that the game does not innovate outside the bounds of the genre, but manages to excel at certain aspects. He also remarks on the game's humor and level of detail.

Nathan Meunier of IGN calls the game challenging, but also notes it is easy to get into with adjusted difficulty settings. He also praises its game's humor and replayability.

Jason Wilson of GamePro praises the game's simple starting setup and calls the game's combat "simple yet deep". While he sees the game's difficulty as a good feature, he also comments on balance issues. Josh McIllwain of Ars Technica notes that the game's "wicked sense of humor" sets it apart from other roguelike games. He also points out the difficulty and calls the game "brutal and unforgiving".

PC Gamer US chose Dungeons of Dredmor as their "Indie Game of the Year" for 2011.

Dungeons_of_Dredmor_Logo

Screenshots.

Dungeons of Dredmor1Dungeons of Dredmor2Dungeons of Dredmor3Dungeons of Dredmor4Dungeons of Dredmor5Dungeons of Dredmor6Dungeons_of_Dredmor_Damage_and_Stat_TypesDungeons_of_Dredmor_Logo

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Ubuntu for Phones: 6 Interesting Things We’ve Learned.

When Ubuntu founder and space tourist Mark Shuttleworth speaks, people tend to listen — more so since he and his company Canonical announced they were entering the manic mobile marketplace with Ubuntu for Phones.

In a press conference held earlier this week the multi-millionaire revealed the first mobile handsets to be sold with Ubuntu pre-installed are coming later this year.

What follows are six small nuggets of information from that press call.

1. Two Ubuntu Phones Are Coming This Year

‘You wait ages for an Ubuntu Phone – and then two turn up at once!’

Ubuntu-Phone

A popular British saying alleges that ’You wait ages for a bus…and then two turn up at once’. Swap ‘bus’ for ‘Ubuntu Phone’ and the soundbite remains a relevant and apt observation.

Before the end of the year Mark Shuttleworth promises that not one but two different Ubuntu phones will be released, and by two different companies.

The first Ubuntu Phones are apparently going to be rebadged versions of Android handsets that are already on each company’s respective roadmap. Following that hint we can therefore expect an Ubuntu version of the powerful eight-core MX3 phone from Meizu, and something equal to (or better than) the quad-core Aquaris 5 from Bq.

Ubuntu Edge?  Pah, that’s ancient news!

2. But They Won’t Be Available Everywhere

Ubuntu Phone on the Bq Aquaris 5

Before anyone gets too excited about these handsets keep in mind that they won’t be available everywhere.

From the hints given by Mark, it seems that the Meizu handset will likely launch in China. That makes sense; Meizu a big brand name in the country, and Ubuntu Touch has already gained the backing of the country’s second biggest mobile network, China Unicom (中国联通).

As for Bq, that’s less certain. We know that the Spanish company’s phones are sold in Uruguay, Spain and Portugal. With the Portuguese carrier Portugal Telecom already a member of the Carrier Advisory Group, could we see Bq launch their Ubuntu Phone there this year?

On a more positive, if equally speculative, note hardware from both companies is often made available to buy online globally, albeit through third-party sellers.

3. Big Brand Phones Are Coming Next Year

’2015 will see Ubuntu Phones from established OEMs, said Shuttleworth’

If you’re bored sick of hearing vague statements about unnamed “household brands” supposedly interested in Ubuntu Touch, or the oodles of carriers clamouring over each other to ship it on their networks (just not yet), then you’ll want to scroll on down to the next point.

If, however, you’re now willing to put a bit more stock in such noncommittal statements now that concrete plans have been announced then listen up: Shuttleworth has said that 2015 should see Ubuntu Touch shipping on hardware from established OEMs and offered by big-name carriers in a wider range of countries.

4. 50 ‘Top’ Android/iOS Apps By Launch

apps-wall-1

Bold statements are nothing new from Mark Shuttleworth. Elephants (and anyone else with a good memory) may recall his 2011 goal for more than 200 million Ubuntu users by 2015.

On the software side his goals are no less ambitious. Mark says he hopes to see the top 50 Android and iOS apps available for Ubuntu Touch this year, just in time for the launch of the newly announced handsets.

While companies like The Weather Channel and Evernote have ‘okayed’ the use of its APIs in community-built apps, the big name apps many consumers rely on remain few and far between. For every VLC port there are gaps in the shape of Twitter, Instagram, Rovio, WhatsApp, et al.

With new focus on HTML5 web-app support, Ubuntu Touch will soon be able to cherry pick the best of, and piggy back off the success of, platforms from Google and Mozilla. Both companies are pushing the boundaries of what web applications can do, blurring the lines of what ‘native’ really means.

Google plans to bring their powerful ‘Chrome Apps’ to Android later this year.

5. Mark Thinks Tizen Is Dead

‘Even Microsoft, with bottomless pockets and universal brand recognition, has found amassing a meaningful number of users difficult’

Only the naive see Ubuntu for Phones as a guaranteed success story; it faces an almightily struggle to gain a foothold in a market so firmly controlled by just a handful of companies. Even Microsoft, with their bottomless pockets and brand recognition, has found amassing a meaningful number of users difficult.

Will Ubuntu Touch fare any better? While Shuttleworth wouldn’t put an exact figure on what might constitute success, it does appear that Canonical is realistic about the task at hand. Mark considers Ubuntu’s “convergent” factor as being a significant disruptor for gaining attention and, more vitally, adoption.

On the competition, Mark didn’t hold back in his view of Tizen, the Intel & Samsung backed Linux OS targeting everything from mobile phones to TVs.

Describing them as a ‘fading force’ that is ‘much less of a competitor than it was 6 months ago’, Mark says he’s expecting to see many of the companies who previously backed the OS start ‘to distance themselves [from it]‘.

6. Canonical Charge OEMs To Ship Ubuntu Touch

cash

Of all the information shared this bit was the one that truly enlightened me: Ubuntu for Phones offers mutual benefits to both Canonical and OEMs/Carriers alike.

Mark explained:

“Our [OEM] partners appreciate that our business model is straightforward …We charge [them] a fee per device [and] we share revenues made from the app store with them”.

Understandably the cost of this “fee” hasn’t been disclosed. It’s not without precedent either; Canonical already require OEMs selling laptops and desktops with Ubuntu pre-installed to pay a nominal fee to cover use of the trademark, licensing, etc.

While Google does not charge for Android, OEMs are required to pay third-party companies for certification of devices that wish to include the core Google Mobile Services (GMS) framework. The cost of certification to gain permission to ship GMS, which includes the Play Store, Gmail and Maps apps, can run into the tens-of-thousands of dollars, The Guardian report.

If Ubuntu for Phones gains traction there will likely be other revenue streams to explore in the future. Thinking out loud, this could include companies paying Canonical for their content to gain preferential surfacing in scopes and shipping with certain applications pre-installed.

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Top 10 blog posts for February 2014 from Linux & The Planet Games

1.- If we talk about the most popular Linux games, Braid is the name which comes at first.

If we talk about the most popular Linux games, Braid is the name which comes at first.

Braid is a platform and puzzle video game developed by Number None, Inc. The game was released on August 6, 2008 for the Xbox 360's Xbox Live Arcade service. A Microsoft Windows version was released on April 10, 2009. Hothead Games ported and released the game to Mac OS X on May 20, 2009 and the PlayStation Network on November 12, 2009. A Linux port, created by Ryan C. Gordon, was released

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2.- 10 Best Linux Games for 2013.

10 Best Linux Games for 2013.

As we know, Linux has been liked by users but not by game lovers. But from some time developers are working over the task to create interesting games for Linux. And today, we’ve an astounding collection of Linux games. Such games are not only likable by the users but the game lovers also appreciating them too. Via this article we are presenting the collection of 10 Best Linux Games of 2013. This

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3.- JumpingCube is a simple dice driven tactical game.

JumpingCube is a simple dice driven tactical game.

KJumpingcube is a simple dice driven tactical game. The playing area consists of squares containing points. Players move by clicking on either a vacant square, or on own square. Objective: Conquer all the squares on the game board to win the round. KJumpingcube loads directly into the game mode, so you can start playing right away. You move by clicking on a vacant square or the one you

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4.- Top 10 blog posts for January 2014 from Linux & The Planet Games

Top 10 blog posts for January 2014 from Linux & The Planet Games

1.- Teslagrad game built around the concepts of magnetism and electricity. Teslagrad is a 2D puzzle-platformer, where you play as a young lad who suddenly finds himself embroiled in an ancient conflict that will shake the foundations of his entire existence, and bring a gruesome truth to light. The game revolves around the use of electricity and magnetism, and your ingenuity will be put to the

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5.- Teslagrad game built around the concepts of magnetism and electricity.

Teslagrad game built around the concepts of magnetism and electricity.

Teslagrad is a 2D puzzle-platformer, where you play as a young lad who suddenly finds himself embroiled in an ancient conflict that will shake the foundations of his entire existence, and bring a gruesome truth to light. The game revolves around the use of electricity and magnetism, and your ingenuity will be put to the test as you employ the amazing technology of the Teslamancers to traverse

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6.- Ardentryst is an arcade game with focus on a fantasy world.

Ardentryst is an arcade game with focus on a fantasy world.

Ardentryst is an action/arcade role-playing game with focus on a fantasy world by the same name. The player is guided through a storyline which he or her must act in and play a major role in keeping peace and order in Ardentryst. The game features two playable characters and a variety of weapons, items, armour, monsters, and beautiful level scenery and graphics. Ardentryst is a platformer

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7.- The Best Linux Games of 2013.

The Best Linux Games of 2013.

2013 was a huge year for Linux gaming with Valve’s continued commitment to the platform, encouraging words from big studios like Battlefield developers DICE, and Creative Assembly’s commitment to bringing Total War: Rome II to Linux next year. Our list contains both indie titles and some of the most influential AAA titles to date. This list isn’t intended to be comprehensive nor anything other

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8.- Tremulous is a first-person shooter with elements of real time strategy.

Tremulous is a first-person shooter with elements of real time strategy.

Tremulous is a first-person shooter with elements of real time strategy. Each team must construct and defend a base, consisting of structures which aid the players in some way. The most important structure is the spawn, which provides each team with reinforcements to replace players who have been killed. During a match, most players engage in fighting the enemy, while others maintain the base

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9.- Top 10 blog posts for September 2013 from Linux & The Planet Games.

Top 10 blog posts for September 2013 from Linux & The Planet Games.

1.- Tales of Monkey Island: Chapter 5: Rise of the Pirate God. Chapter four concluded with various surprising twists in the storyline, plus an inference that changes should be expected in the closing moments of the final series.  Can Elaine punish Guybrush if he truthfully passes the criteria of pirate bravery to her?  Does Guybrush's fate end forever? Chapter 5 is the last chapter: The Rise

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10.- Tales of Monkey Island: Chapter 5: Rise of the Pirate God.

Tales of Monkey Island: Chapter 5: Rise of the Pirate God.

Chapter four concluded with various surprising twists in the storyline, plus an inference that changes should be expected in the closing moments of the final series.  Can Elaine punish Guybrush if he truthfully passes the criteria of pirate bravery to her?  Does Guybrush's fate end forever? Chapter 5 is the last chapter: The Rise of the Pirate God.  In this chapter, Guybrush is in the after

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Tuesday, February 25, 2014

If we talk about the most popular Linux games, Braid is the name which comes at first.

Braid is a platform and puzzle video game developed by Number None, Inc. The game was released on August 6, 2008 for the Xbox 360's Xbox Live Arcade service. A Microsoft Windows version was released on April 10, 2009. Hothead Games ported and released the game to Mac OS X on May 20, 2009 and the PlayStation Network on November 12, 2009. A Linux port, created by Ryan C. Gordon, was released December 14, 2010 as part of the second Humble Indie Bundle.

The basic story elements unfold as the protagonist, Tim, attempts to rescue a princess from a monster. Text passages laid throughout the game reveal a multifaceted narrative, giving clues about Tim's contemplations and motivations. The game features traditional aspects of the platform genre while integrating various powers of time-manipulation. Using these abilities, the player progresses by finding and assembling jigsaw puzzle pieces.

Jonathan Blow designed the game as a personal critique of contemporary trends in game development. He funded the three-year project with his own money. Webcomic artist David Hellman drew the artwork, which underwent several iterations until it satisfied Blow's vision. A preliminary version of Braid without the final artwork won the "Innovation in Game Design" award at the 2006 Independent Games Festival; the final version received additional accolades. The game received highly positive reviews from critics, eventually becoming the highest critically rated title on Xbox Live. Some reviewers, however, criticized the game's price relative to its length.
Braid is played by solving physical puzzles in a standard platform game environment.

The player controls the protagonist Tim as he runs, jumps, and climbs across the game's levels. Tim jumps and stomps on enemies to defeat them, and can collect keys to unlock doors or operate levers to trigger platforms. A defining game element is the player's unlimited ability to reverse time and "rewind" actions, even after dying. The game is divided into six worlds, which are experienced sequentially and can be entered from different rooms of Tim's house; the player can return to any world previously visited to attempt to solve puzzles they missed.

Braid

Each world has its own time-based game mechanic:

    2. Time and Forgiveness plays as an ordinary platform game, except that the player may rewind time to undo their actions. The section includes several challenges that would be unplayable or unfair in an ordinary platform game, but become feasible when the rewind mechanic is available.
    3. Time and Mystery introduces objects surrounded by a green glow that are unaffected by time manipulation; for example, switches will remain flipped even if time is rewound to before the action occurred. Rewinding can thus be used to change the synchronization between objects that can and cannot be rewound, the basis of many puzzles in this section. This theme is also used in later worlds to denote objects unaffected by the player's time manipulation.
    4. Time and Place links the passage of time to the player character's location on the horizontal axis. As the player moves toward the right, time flows forward, while moving toward the left reverses the flow; standing still or moving vertically will pause time. The player's location must be carefully managed in relation to enemies and objects.braid1
    5. Time and Decision involves a "shadow" of the player character appearing after the player rewinds time and performing the actions that the real player character rewound; if the timeline expires, the shadow will complete any initiated falls and jumps but will otherwise stand still before disappearing. Things coloured in violet can interact both with the main character and its shadow at the same time. Puzzles in this section revolve around using this mechanic to carry out multiple actions at once.
    6. Hesitance provides the player with a magic ring which, when dropped, warps the flow of time around itself; the closer moving objects (including Tim) are to it, the slower time passes for them. The regular rewind control remains available.
    The final world is labeled simply as "1." In this world, time flows in reverse. Rewinding time returns the flow of time to its normal state.

Each stage contains puzzle pieces that must be collected to create jigsaw puzzles that tell the story, and to unlock the last stage. On completing the main game, a speedrun mode becomes available for select levels and the entire game. There are also eight stars hidden throughout the world of Braid that correspond to the stars in the constellation of Andromeda just outside the main character's house.

braid2

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10 Best Linux Games for 2013.

As we know, Linux has been liked by users but not by game lovers. But from some time developers are working over the task to create interesting games for Linux. And today, we’ve an astounding collection of Linux games.

Such games are not only likable by the users but the game lovers also appreciating them too.
Via this article we are presenting the collection of 10 Best Linux Games of 2013. This collection is completely provided for game lovers. Check this once and share your views.

1.- Braid.
Best-Linux-Games-of-2013-11
If we talk about the most popular Linux games, Braid is the name which comes at first. Basically, it’s a puzzle solving game with respect to the fast moving time. The game provides you a chance to immerse yourself in the gaming world. If you’re truly passionate for puzzle games, you should try this once.
2.- Faster than Light.
Best Linux Games of 2013 (2)
Faster than light is totally dedicated to space mission game lovers. In this game, player has to control his spacecraft in the space where a bunch of enemies are ready to destroy the player’s spacecraft. Along with this player has to complete various missions and destruct spacecrafts of enemies with his spacecraft which is fully loaded with various kind of guns, lasers, shields and much more.
3.- Super Hexagon
Best Linux Games of 2013 (2)
While watching this game for first time, you must consider it a simple game. But actually it’s not so! In this game you should have good concentration strength, because you’ve to control a small triangle (whether moving it in left or right) to save it from incoming lines and other shapes. To play this game properly, you’ve to be able to take actions quickly and properly when lots of things are trying to distract your mind.
4.- Anodyne.
Best Linux Games of 2013 (3)
Anodyne is the combo package of action and puzzle games. It’s graphics are inspired by Nintendo graphics. No doubt, it’s not too much hard game to play but the interest and enjoyment of this game is incomparable. In this game, you’ve to search for various keys to get into different areas. So don’t wait too much to play Anodyne.
5.- Battle of Wesnoth.
Best Linux Games of 2013 (3)
Battle of Wesnoth is considered as the most interesting and enjoyable strategical games. If we talk about the game-play there is nothing too much action or hustle and bustle but fun is always there. You can download a lots of add-on related to this game. On the whole, if you’re strategy game lover, you must try this game.

6.- Penumbra Series.
Best Linux Games of 2013 (4)
Penumbra series is set of three interesting games. Don’t forget to switch off your headphone while playing these game, because the scary audio effects can cause a heart attack. To experience some kind of games, penumbra series is best to try.
7.- Dungeons of Dredmor.
Best Linux Games of 2013 (4)
While playing RPG games, character making is one of the most interesting part. While creating a new character, you think about all strengths and weaknesses of the character.
Dungeons of Dredmors provides this fun to a large extent. In this game, you can give a new direction to your imagination and creativity. And it’s set of creative options make it more funny and interesting.
8.- Kerbal Space Program.
Best Linux Games of 2013 (5)
It’s very hard to find anything more interesting than flying a rocket. And Kerbal Space Program is providing the same. In this game, you’ve to complete complete various space missions. With the completion of each and every mission you’ll earn some money which helps you to buy new and amazing spacecrafts. Just try this once, you’ll like this game for sure.
9.- Dwarf Fortress.
Best Linux Games of 2013 (5)
According to previous records, Dwarf Fortress is very popular game among the Linux users. In this game you’ve to save your dwarves from attacking enemies and help them to find eatables and other essentials. It’s very difficult game to play. You’ve to give good efforts to in this game. Don’t give-up if you loose, just play and win the game.
10.- Super Meat Boy.
Best Linux Games of 2013 (6)
Super Meat Boy is very funny and interesting game. In this game, the player act as a meat cube and his task is to save his loving girlfriend from bad and evil Dr. Fetus. It’s providing more the 300 various game levels. And the difficulty goes on increasing with the increase in game level. And difficult levels are very hard to play for a normal persons.
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Thursday, February 20, 2014

JumpingCube is a simple dice driven tactical game.

KJumpingcube is a simple dice driven tactical game. The playing area consists of squares containing points. Players move by clicking on either a vacant square, or on own square.

Objective: Conquer all the squares on the game board to win the round.

KJumpingcube loads directly into the game mode, so you can start playing right away.

You move by clicking on a vacant square or the one you already own. If you click on a vacant square, you gain an ownership over it and square’s color changes to your playing color.

Each time you click on a square, the value of the square increases by one. If square's value reaches maximum (the maximum value any square can reach is six points), its points are distributed amongst the square’s immediate neighbors (the points ‘jump’ around).

If a neighboring square happens to be owned by the other player, it gets taken over together with all of its points and changes color to your playing color.

kjumpingcube

Example: If a square in the centre reaches five points, four of its points go to its four neighbors leaving the source square with a single point. It is possible for a cascade of automatic moves to occur if the neighboring squares also reach a maximum due to the points’ distribution.

Note: Large parts of the playing area can change hands very rapidly.

The winner is the player who ends up owning all the squares on the board.

Screenshots.

kjumpingcube01

kjumpingcube02

kjumpingcube03

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